![]() mtl file since it just looks like this (for the wooden texture called birch): mtl file to keep information about the textures used for the model - in my cabinet example a wooden structure which I thought would be reflected in some sort of a texture image. One question remains to me tough: I was expecting the. in fact I just discovered there even exists already one - bad thing is, it is already 4 years old Regarding Art of Illusion: Since Transparency seems to be set in the material properties, I most likely will have to file a bug affecting the exporter there. mtl file my glass panel is transparent now after importing the cabinet into Sweet Home 3D. Thanks a lot, your hint solved my issue! After adding the d parameter to the proper material within the. Good luck - for more info you can start with Wikipedia on. I am afraid you will have to ask someone knowledgeable about Art of Illusion, to fix the original export. Also, looking at the file will tell you whether there is a reference to the texture. Now, this will also allow you to find out where your transparency disappears. Change or add this entry as you please. ![]() d 0.45 for 45% opacity (if not there, object is not transparent)
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